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Target creature gains trample and gets +X/+0 until end of turn
defending player sacrifices two permanents
Set: The Dark Type: Land Rarity: Uncommon {T}: Untap target attacking creature
Set: Arabian Nights Type: Creature — Efreet Rarity: Rare Cost: {1}{B}{B} Flying
Aladdin's Lamp [Arabian Nights] Gladiator Target creature gains trample andSet: Arabian Nights Type: Artifact Rarity: Rare Cost: {10} {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
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